Marathon in a speed race


Marathon It’s very strange, and I mean that in the best way possible. The latest game from amount Studio Bungie mixes the developer’s famous gunplay with a dark and downright bizarre sci-fi world. It’s part of the thriving “extraction shooter” subgenre, where teams of players are dropped into a hostile environment and tasked with getting out of hell. After just a few hours of play, I’m eager to play more, both because the core action is so satisfying and to understand this mysterious universe. But as much as I enjoy it Marathon And right now, I’m also worried about its future because I have no idea how long it will last.

The live service shooter space is a mess. Publishers and developers also chased the highs fortnitethe field has become quite volatile. You don’t need to look far to see it; On the same day that Marathon fired, Haygard Released Its final update Before that It closes forever in a week. Marathon Strange and captivating, but in this field, that’s no guarantee of success.

What’s even more surprising is the sheer speed with which recent live service games have been deemed failures. Wildlight Entertainment, the studio behind it HaygardHe said that the game had reached 2 million players, yet it would be closed less than two months after its first launch. Ownership securities from existing companies are treated in the same way; Just a few weeks after its launch league of legends Fighting game 2XKO, Riot has laid off a large portion of the development teamSaying that “the game resonated with a passionate core audience, but the overall momentum wasn’t quite at the level needed to support a team of this size long-term.” Even studios known for single-player games, He loves Alan Wake Developer treatmentI got involved in space With some disastrous results.

It’s clear why companies keep trying. Although many live service games have failed, the results have been tremendous. fortnite It has become a cultural juggernaut associated with everything from Disney to Chapel Rouen League Riot has kept it going for over a decade. These games are profitable and enduring. It’s a tough space to break into at this point – though not impossible, such is its success Sagittarius Raiders and Hell Divers 2 It showed – but the reward caught gaming executives.

What’s less clear is why we like new games Haygard and 2XKO They were given such short runways to success. In such a highly competitive space, a few weeks is nowhere near enough time for a game to establish itself. It took a long time before fortnite and League The powers that be have become – fortnite It started as a survival game before moving on PUBGleaders in the battle royale – and they emerged at a time of less competition and lower expectations. and League It may be huge, but it has also faced difficulties, with Riot in tow mixed results In expanding the franchise. In today’s climate, Haygard You didn’t really have a chance.

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