Silent Hill F Review: The Horror Series is back and angry


Even less in the fog of another world, Silent Hill andThe scenic period is a sparkle with originality. The traditional line of solid alleys tight alleys, while the tested brooks and small infantry corridors are located in the rice fields. The opening in daily life in the 1960s everywhere: glossy magazines, ancient shirts, great flower arrangements. However, besides this mood feeling, the details that feel more originally Silent Hill and The type that rarely excels video games. It is anxious about the faces of her teenagers during their thorny trading, and they are the consequences of emotion covered with the observations that were passed in school.

We see this world developed, often painful, through the eyes of the high school student Hinako Shimizu. She is a “difficult girl”, according to her friends. Sufficiently, the series iconic fog descends and Henako is forced to take advantage of its sports line, and swings to the obstacles that prevent the escape from the malignant fog. Pick up pipes and monsters skiing, with long -legged monsters; You find mysterious switches to lock the decorated doors fatefully. We again explore a mantle town in ugly personal forms through the intense emotions of our hero. Classic ingredients for silent hill Return, however there is a new freshness and vitality here.

Partially, this is due to burning mystical images: the incentive to realism, but it is official in their strange beauty. The light spreads naturally to the bottom of every cold and costume street, and stops Bob Heinako Elementary and Uniform buttons. A rug of red spider lilies often disintegrates across Ebisugaoka’s fantastic village in Ebisugaoka, which turns the preparation into a kind of environmental hallucinations. In a brilliant plate, plants are vital and sophisticated.

Moreover, Silent Hill and He feels a recovery thanks to the story of the famous Japanese manga author Ryukishi07. Hinako at a pivotal moment of her life, she is still at school on the threshold of marriage arranged by her abusive alcoholic father. She is tormented by social anxiety: the gossip of friends and the absence of her older sister. This plot is discovered with patience through scattered pieces and letters. It is the typical story of video games, however Silent Hill and It provides marriage for the space of the game and narration. Ebisugaoka is opened alongside puzzles. The streets seem to multiply such a deceptive story.

Discover more exciting tales: details about arsenic pollution, toxic gas leaks, and build a huge dam. Is this a pivotal in the brutal manifestations that Hinako must carry or just a red herring? I am still not sure, even after the credits rolled around 10 o’clock.

to think Silent Hill and The horror of staying alive also meets The imagination of mystery Hunkaku in JapanThe person whose story continues to light each subsequent play (it is listed through five possible ends). While wandering in crawling forests during my first session, I came across a giant sacred tree. But I could not interact with it. The tree remained a puzzle until the game started again, and soon discovered a new mystery that he seemed to focus on. More details and piece reach subsequent playing (and there is even a feature that distinguishes new pieces from the old so that you can press the SKIP button).

The depth of ambiguity and the exact difference is remarkable, but this is the lack of real concerns. Silent Hill and It is evil, tense, sad, and in a handful of scenes, very bad. But scary? Not so not. There is nothing here that coincides with the terrifying lesbian descending in the first place in the city Silent Hill 2and Which – which staircase This tunnel appears directly in the turbulent inner mind of James. Close Silent Hill and It comes is the Henako family home. The doors and rooms multiply. The corridors are long. The space – it is frequently repeated until all the puzzles are completed – the hairs with the logic of the nightmare.

Silent Hill F.

Photo: Konami

The lack of fear of tendency towards work stems. Heinako falls with critical strikes, executes Slow-or-so dodgers, and even has an electrode weapon with curved code called naginata. She is not a hero in the beginning, as she was striving to lift weapons and sometimes flutter in the delicate air. But the teenager is committed. “Don’t hinder my path,” she says at some point, grows more fake.

During episodes, hinako consumes any treatments that can put their hands – kudzu tea, birth control pills, chocolate – and in the shrines, which double as spots, can make sacrifices to the gods, thus upgrade their health, endurance, and even rationality. This trip, then, is a test of faith for a young man who has one foot in traditions and the other in modernity (a point reflected in the wonderful result, which mixes traditional Japanese folk music with “narcotic 1960s”).

“The road turns and turns,” says Henako at a moment of calm reflection at the end of the game. “It seems as if I was walking in my head.” The line is an external Clunky in the text program that usually has intelligence does not show the unique sub -text. However, the observation asks a question: What lurks in the darkest of Heinako’s mind? By designing the expressive level, he narrated the story brilliantly, and crushed the fighting, we find a young woman hated with a battle with societal expectations.

Silent Hill and Its emotional arc is beautifully transmitted, from desperate excavation to survive to unleash violent anger. Heinako does not bloom much as it erupted. It becomes a strong natural strength in itself.

Silent Hill and It is launched on September 25 on PS5, Xbox and PC.

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