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In hastily, you should go quickly


Hurry: broken worlds It takes the relaxing loop to the bottom and jumping from the hills from iOS Classic Small wings It turns it into exciting and high -speed Roguelke.

in HurryYou are playing the role of Zoe, a girl usually received messages but found herself who was mysteriously transferred to the new worlds she is going through. When I say running, I mean that: Zoe Defender Through the game.

The levels are filled with circulating hills, and your goal is to jump from Upslopes and land on the landing curve. The better your landing processes, the more your speed and the creation of a reinforcement scale can be used for things like an explosion or a struggle hook.

Screen snapshot: broken worlds.

Photo: dryness

You are a catalyst to keep your speed. The faster you complete, the higher you will get a higher degree; The higher grades give you better rewards for things like “Sparks”, which you can use to buy items.

All over the vibrant levels that have been crucial in terms of procedural, you should also avoid obstacles such as rocks, giant Sarelak like drillingAnd the machines that fire laser and lead to you. If you break something, you will lose health and slow down. If you are very slow, you will infiltrate the harmful energy behind you. If health runs out, you will lose life. Check out all of your life, and your operation will end.

There are some familiar Roguelike mechanics in HurryLike a currency that you can spend between running to improve permanent things like your health and promoting meters. During operation, you will also choose each stage on the map. Hurry It has a great map feature that allows you to choose some or all of your way in advance so that you can play a series of levels without interruption. It really helps with momentum.

When things are going well, it is easy to reach an amazing flow of flow where you jump from the hills quickly breaking, your timing of your landing operations and reinforcing you, escape obstacles on your way, and the race until the end of each level as quickly as possible.

But at the end of each region (technically “Shaard”), there is a great president – such as a giant flying snake – and it was often a complete ton. Boss levels are forced to run across more open areas instead of explosion forward, and the game is not fun and feels more striking in open environments. Fortunately, you can change the level of the game’s difficulty.

Listing stories in the game also spoils the flow. You will meet a group of characters, and although their characters are enjoyable, the character’s photos are well clarified, but they often appear in long -term conversations between levels. The game is called HurryThere are a lot of long chats!

Those mixtures are a little bit of the amount of what I enjoyed Hurry. At its best, Hurry It keeps you on the edge of your seat as you jump up and down from the hills and Careen across the worlds. But when the game changes a pace, it can be frustrated. I just want to go quickly.

Hurry: broken worlds Available on the computer.

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