Lena Khan was right Edge


In 2021, the virtual world is the future of the Internet. The pandemic has kept everyone confined to their homes, increasing the appeal of digital communities. Facebook has rebranded to Meta – a sign of the tech giant’s investment in and Commitment to the metaverse As the future of the Internet. Although Losing billions In VR, Meta has released a An upgraded version of Quest 2 Headphone and started to focus on launching high quality headphone Quest Pro. At the end of the year, it announced its plan to decline Rumored $400 million To buy independent virtual reality game studio Inside, the maker of a popular fitness game called supernatural. However, less than five years later, the game closed, leaving a community of passionate fans bereft.

For former Federal Trade Commission Chairwoman Lena Khan, there’s a lesson in the ultimate fate of… supernaturalAnd the community that grew up around him. She’ll know this, because she tried and failed to stop Meta from taking over Inside.

“You need to have some organizational humility because you don’t always know on the front end how important certain products are to certain communities,” Khan says. The FTC’s lawsuit has often been framed as an abstract attempt to rein in Big Tech. But in the end, the human cost of the takeover was clear — and an example of why antitrust law is important. “Highlight that (supernatural) It has been an essential way for communities to stay healthy, showing that there are real risks here.

When Khan took the helm of the FTC, her goal was to modernize the standard rules of antitrust law, broadening the scope of what was considered a viable case. the supernatural The suit was one example of this. Meta was accused of trying to do so “Buy your way to the top” In the field of virtual reality through the acquisition of a series of famous development and game studios Saber won. Not only would allowing the sale to be illegal, it would reduce competition in the industry while giving an overwhelming advantage to Meta.

The lawsuit filed by the Federal Trade Commission (FTC) focused on possible (or lack thereof) for future competition. It was a Controversial approach. Historically, antitrust cases have relied on proving harm to existing competition in mature markets. Tech leaders and some legal experts were scratching their heads – how could the acquisition of such a small studio tip the scales in any meaningful way? Gary Shapiro, President, Consumer Technology Association coined a Forbes Editorial He described the case as “ludicrous” and a “farce.” Bloomberg She stated that Khan had to overrule her employees to push the case forward. dead Argue The FTC’s case was based “more on ideology and speculation, rather than evidence.”

As expected, the FTC lost. The court’s ruling noted that the FTC had not adequately demonstrated that Meta had an impact on the virtual reality fitness market, stating that “there is no direct or circumstantial evidence to suggest that Meta’s presence actually mitigated oligopolistic behavior or resulted in any other pro-competitive benefits.” Meta took over supernatural In 2023.

Earlier this year, Meta publicly announced its intention to move away from the Metaverse and Focus on smart glasses and artificial intelligence, Leaving enthusiasts wondering about the state of the VR industry and its future. As part of the widespread cuts to its Reality Labs division, Meta announced that it will no longer create new content for it supernatural It proceeded to lay off the majority of employees. I promised to keep the game archive available, but the truth is that supernatural Dead in Everything But Name It left behind a community of gamers who feel abandoned and cruelly betrayed by the company that promised them innovation.

A white VR headset with a three-lens array on the bottom left and right of the front visor, looking like a sad robot, as well as a pair of handheld controllers with white handles and black control surfaces, on a small white end table, with a pink background and lighting.

In recent months, Meta has stated that it intends to shift towards artificial intelligence and smart glasses, leaving its VR ambitions in limbo.
Photography by Amelia Holowaty Kralis/The Verge

The huge meta effect in VR was a major sticking point with dozens of damage supernatural Fans who spoke with Edge Shortly after the announcement. Many drew a direct line from Meta’s decision to the lack of consequences for big tech companies revitalizing products, poaching potential competitors, and leaving custom communities to rot once they are no longer considered profitable. Most dedicated supernatural Users said Edge That buying Meta inside was seen as the “kiss of death”. Many other fans also pointed to the FTC case as evidence of this supernaturalMita’s eventual demise was obvious.

“I keep thinking about how the FTC tried (but failed) to block Zuckerberg’s takeover supernatural In 2023. supernatural the user wrote on the game com.subreddit. “This is a painfully good example of why antitrust laws need to be enforced.”

The FTC case was far-fetched. So why do it at all?

“My tenure came against the backdrop of a real need to make sure we were learning lessons, especially around the reality of how digital markets work,” says Khan, now an associate professor at Columbia Law School. Edge.

“In the early 2000s, there was a feeling that the best thing the government could do was not to interfere because these markets moved too quickly. Then we learned that, in fact, no. These markets have certain characteristics, including network effects and data advantages that might mean that monopoly power could become more entrenched.”

Specifically, Khan points to the fact that until a few years ago, tech giants like Google, Amazon, Microsoft, and Meta had made more than 800 acquisitions that went unchallenged. However, looking back, it was clear that some of these clearly tilted the markets in favor of the major players, allowing them to dominate the markets unchecked. For example, Meta was able to acquire Instagram and WhatsApp, deepening its influence in the social media space.

“The basic idea behind[antitrust]laws is that competition is what really fosters innovation,” Khan says. “Even if you have the largest companies around you, which have already become very successful, having to look over their shoulder and see who is attacking them is what makes them go faster.”

It’s impossible to say that a successful FTC case could have prevented this supernaturalfate. The game could have easily been bought by a different giant tech company that would have done the same thing. Or, as the FTC suggested, if Meta enters the market with its own fitness app, then Which The application could have been migrated as well supernatural.

However, Khan points out that preventing the takeover would have happened supernatural Less vulnerable to the whims of Meta’s larger trading decisions and calculations. Maybe a different buyer allowed supernatural To wander like a medium-sized fish in the most diverse pool of virtual reality.

“We’ve just seen this practice, this kind of recklessness that companies can take because certain services and products are not essential to their core business,” Khan says. “They can play fast and loose.” “They have a right to do that, but I’m thinking from the perspective of ‘Are they going to engage deeply with the communities and customer bases that really want and recognize these products?’

The whims of big tech companies are something every tech lover has become intimately familiar with. Google, for example, is known for neglecting and abandoning projects – regardless of their popularity – to a large degree Online cemetery Dedicated to documenting each “killed” product. And in its attempt to dominate the smart home, Amazon has too A large graveyard of echo products.

“Politically, I would worry about saying, ‘Well, you know, big business will take care of it.’ But that wasn’t the way things worked.”

Meta is guilty of this too. Between 2019 and 2022, Meta went on a shopping spree of leading VR studios, acquiring nine in total. Four, including inside, have Since it was closed. among them, supernatural It’s not even the only VR fitness game with a cult following that has been excluded from the Meta. He was also killed Echo virtual reality In 2023 despite significant opposition from its users, which led to its launch Blacksmith fan base Losing the game that has become a source of comfort, physical activity, and communication.

It’s inaccurate to say that VR is completely dead. Valve also recently announced Steam framewhich reignited some hope among virtual reality players. But the main and persistent problem with VR is that of software and platforms — a problem exacerbated in the short term by the dominance of the meta, and now, Seems a lack of interest. If a company publicly states that its primary interest lies elsewhere, what incentive is there for developers or startups to create new experiences for its platform? How long will it be before other companies take on this role, if they do?

“Politically, I would be wary of saying, ‘Well, you know, big companies are going to take care of it,’” Khan says. “That’s not how it worked.”

Follow topics and authors From this story to see more like this in your personalized homepage feed and receive email updates.


Leave a Reply

Your email address will not be published. Required fields are marked *