Ghost of Yōtei’s Deep Dive appears open world, fighting and cold


The story is partially inspired by the folklore creature known as Onryō, which is a type of revenge spirit that seems to suit the themes of the game well. It is, after all, about Ronin called ATSU who is spending the game to search for the six laws who killed her family when she was young. With the advancement of fishing, ATSU takes the title of Onryō, and a legend grows over time.

SUCKER PUNCH says that the open world is designed about the choice of the player, allowing you to focus on the specified play elements – such as exploration or fighting – based on what you care about. “Ghost yōtei It will not speed up you through anything, “the developers explain. Like its predecessor, the world also looks beautiful, with a fertile scene to explore; it is in EZO (what is now known as Hokkaido) in 1603. As for fighting, the team says the goal is to create” classic samurai movie. ” Oh, this time you get a partnership with the wolf.

Yōtei It will contain what is like placing expanded images, and will again include “Kurosawa Mode”, which makes the game in black and white like the classic Akira Kurosawa movie. But SUCKER PUNCH is also partnership with other prominent directors. There is now a “Miike mode” (inspired by Takashi Miike) for more visceral, ceramic and bloody, along with “Watanabe” Lo-Fi mode with cold rhythms inspired by Shinichirō Watanabe.

Besides the details of the game, Sony also revealed A special edition of the PS5 and some accessories that when it is launched in October:

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